9Matt2: Q&A with Crash Bash Producer Jon Williams


Thank you so much to Jon Williams for all of his time and effort.

[LINKED] Crash Zone: Interview with the developers of Crash Bandicoot Mutant Island (Old, Italy, Translated)


Crash Bandicoot has always had a plethora of mobile video games. It all started with Crash Nitro Kart released in 2003, and from then on as many as thirteen games came to cell phones around the world, the latest of which launched in 2021, which is Crash On The Run!

Several days ago we had the opportunity to interview one of the developers of Crash Of The Titans for mobile, which featured one of the most original and distinctive aesthetics of the entire mobile scene at the time.

In these last days instead, thanks to user Roberto Calogero, we managed to get an extract of a mobile games magazine from 2009 where there is inside an interview with the developers (united with the name Vivendi Games Mobile) of Crash Bandicoot Mutant Island, one of the few original games (and not tie-ins of existing games) released on mobile from the famous Crash Bandicoot series.

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[PODCAST] Your Geek Fix: What do Oddworld, Crash Bandicoot, and the Matrix have in common?


We will be talking with 3D animators and creators India Barnardo and Martyn Smith, involved in games like Crash Bandicoot 4: It’s About Time, Oddworld: Soulstorm, and the Matrix Awakens Unreal Engine 5 demo, as well as movies like the Willoughbys and the soon to be released, The Sea Beast. India has also recently made a short film “Cat and Moth,” now touring film festivals.

[LINKED] Crash Bandicoot Zone: Interview with Florian M., Designer of ‘Crash Of The Titans’ for Java cell phones


Over the past few months, I had the opportunity to contact Florian M. (last name obscured according to the interviewee’s wishes), designer of Crash Of The Titans for Java cell phones. The game is still remembered for its incredibly detailed pixel art and rather original character design, which stood out among the various versions of Titans. So I picked up some questions submitted by Crash Bandicoot Zone users and some members of the Crash Cove and Crash & Spyro Fan Club, which I greet and respect very much.

Florian M. is a programmer and concept artist. He has worked with DeValley for many years and has done graphics for games such as Crash Of The Titans for cell phones, Holy Wars: Sons of Enoch, Pikubi, Pikubi 2: Rainbow Attack! and Panic Flight

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Special Interview with Niko: The CTR Decompilation Project Leader


Note: This is a special guest-written article by Faradise, presented by Crashy News!

‘Niko’ is part of CTR-Tools, an ongoing collaborative research project on the classic kart racer, Crash Team Racing. Since March 2020, he has been leading the CTR Source Code decompilation subproject and just recently publicized their work on YouTube.

Continue reading “Special Interview with Niko: The CTR Decompilation Project Leader”

GQ Gaming (France): Tom Holland judges 5 gaming successes – Uncharted, Crash Bandicoot, The Last of Us


On the occasion of the release of the film Uncharted this Wednesday, February 16, Tom Holland faced our interview VS gaming. At only 25 years old, he is the most bankable British actor of the moment. After joining the MCU in 2016 with the role of superhero Peter Parker aka Spider Man, Tom Holland set himself a new challenge: that of embodying a video game character in the cinema. And not least since it is Nathan Drake, main character of the Uncharted saga that Tom Holland plays alongside Mark Wahlberg. For GQ France, he therefore agreed to tell us about the video games that marked him the most. We obviously find Uncharted: The Nathan Drake Collection there but also legendary games such as Crash Bandicoot, The Last of Us, God of war, Marvel’s Spider Man Miles Morales or the next game Harry Potter Hogwarts Legacy: The Hogwarts Legacy which will be released later this year.

Thanks for the tip, Nest64 and Megumi Bandicoot!