Loaten: Atlasphere Test for the Crash Bandicoot Hyper Crystal Respun Fan Game


So here’s a sneak peak of some gameplay from the atlasphere. Just to clarify, this level isn’t going to be in the final game as it is only a test. The final game will have atlasphere levels with a more refined design and more complete level art.

Absurd Hippie Ryan: Crash Bandicoot Snow Day Animation


It’s a Snow Day with Snow Cones for Crash Bandicoot!
Animation by Ryan Nitsch

Crash Bandicoot Fan Productions: Lunch Time Full Comic dub


Here we have a new Crash Comic dub, a Hilarious one so to say lol. Hope you enjoy and everything is owned by their respective owners.

Comic by Kevin T.

Voice Talents:

Dingodile: Thomas Epplestone

Tawna: PeaceGirlLisaVA

Crash: FiftyShadesOfBlue

Coco: Spacey

Loaten: Crash Bandicoot Hyper Crystal Respun Fan Game – Atlasphere Test


So here’s a sneak peak of some gameplay from the atlasphere. Just to clarify, this level isn’t going to be in the final game as it is only a test. The final game will have atlasphere levels with a more refined design and more complete level art.

NPCarlsson: “Mashed Bandicoot: DLC” – THE PREMIERE


Welcome to the premiere of Mashed Bandicoot: DLC.

The premiere will begin with a rewatch of Mashed Bandicoot (Part I and II) followed by each of the three new ending in succession (Robotnik, Cortex then Mario Head).
There will be short breaks in between each one.

Once this premiere is over, a new video will be uploaded and all three endings will go live.
You can find them in the descriptions of or as end cards for Mashed Bandicoot: Part II and the new video.

If you’d prefer to watch the endings in your own time and in whatever order you want, come back to this channel at 12AM (GMT).

[LINKED] ‎Retronauts: Podcast Episode 350 – Crash Bandicoot


350! That is a lot of episodes! We thank you for sticking with us through so many years in order to reach this vaunted number.

And to commemorate this historic occasion, we are covering a long-overdue topic: Crash Bandicoot. Back in the 1990s, every console simply had to have its own mascot platformer, and for a few years there it looked like Crash might become the face of Sony the way Mario and Sonic repped Nintendo and Sega. Things didn’t quite turn out that way, but Crash certainly got a few years in the spotlight, and guests Stuart Gipp and Digital Foundry’s John Linneman argue that he was worthy.

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Listen to it now below: