Joe Pearson talks about multiple aborted movie pitches attempted for Crash Bandicoot ft. Paramount


In the midst of Joe Pearson showing off some of the concept art that he had done for the original Crash Bandicoot game (1996), he showed off a stash of some tonal backgrounds designs from 1994 (listed below in the gallery) showing off the bridge from levels like Road to Nowhere and The High Road, somebody commented on why he feels like that “Crash Bandicoot should have a movie by now”.

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#NationalSmileDay: Who’s got a better smile, smirk and looks than the bandicoot himself?


I’ll wait…

Twitter Threads: Ways to experience Crash Bandicoot games on several platforms


Here’s a nice little place to get you started by having a look at the amount of Crash Bandicoot games that you can play on each corresponding platform.

This post might get updated with more platforms in the future, perhaps…

To find out more information about them, head over to Crash Mania’s Games page.

Crash Bandicoot in 2019. What now? (CTR/New Platformer)


The success of Crash Bandicoot N. Sane Trilogy and the return of Crash Bandicoot as a whole has been quite significant to many fans and people like me who had been hoping for years after the slow demise of 2010 and hoping for Activision to consider reviving the bandicoot when those prayers were answered in 2016. To us, the series is dear to many who have played the games and loved the characters and to Activision, is that there’s a viable market, even if it’s for “nostalgia”.

However, there has been some discussion on the upcoming rumoured 2019 game, on what it could be, what it might get announced and what it could set the precedence for the franchise. To even begin, I personally felt that many people wanted a brand new game and a racer, something that we almost got in 2010 with Crash Landed (I Am Crash Bandicoot) by Radical Entertainment with Crash Team Racing by High Impact Games, both cancelled because of the February 2010 layoffs at Radical. Now what?

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A special feature Interview with AntDude about Crash Bandicoot!


Another round of the special multi-interviews for Crash Bandicoot on Crashy News has been published, it is quite important to note that the format may fluctuate and change over time from deadlines, structure and publications, so keep that in mind.

Our second major “Notables” will be with Anthony, known as “AntDude”, a YouTuber who has started his channel around other video games content, especially Kirby and got in the series in terms of videos quite early, with the original Trilogy’s review video and more recently the Caddicarus collaboration with the “More Bad Games” video. Crashy News has featured several videos on the site and he will be giving his thoughts for Crash Bandicoot in this special original interview publication.

Navigation:
Let’s begin:

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Activision Q2 2018 Conference Call: Crash Bandicoot N. Sane Trilogy Multiplatform “Strong Performance”


Earlier today, in Q2 2018 earnings conference call, Activision has stated that Crash Bandicoot™ N. Sane Trilogy successfully launched for Xbox One, Switch, and PC in the quarter with strong performance” while it “continues to exceed expectations“.

This should put some more confidence in the future for the franchise going forwards past N. Sane Trilogy in anticipation for the launch of the rumored 2019 game, either it being a brand new platformer or a remake of Crash Team Racing (both long requested).

Source: Activision Blizzard – Via: DualShockers