Minor update to the updated monochrome logo for Crashy News


Please check the original post for more details about this change »
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New banners and monochrome logo update for Crashy News (July 2018)


To celeberate the release period of Crash Bandicoot N. Sane Trilogy on the Xbox One, Nintendo Switch and PC (Steam), i’ve decided to mess around making some new banners and a subsequent monochromatic logo update for the site. The blue banner is the silhouettes of Thumpin Wumpa Island (Basically also to refer to N. Sanity Beach, a staple Crash Bandicoot level) and the second one might not be accurate but it is a more of a locational reference for the series, Tasmania as seen in the map banner.

Those banners are an early test ground for a transitional ident change for the website, so if you would like to have your input, respond in the comments or provide your creation/reference for what you would like to see next.

Poll and Questionnaire: Do you want more condensed or standalone Merchandise Retailer Listing?


So, it has become somewhat of a problem as an author of Crashy News to cover retailer listing for merchandise, since so many stores are listing it. I feel somewhat the same for video game releases too but that’s not much of an issue since people are more likely to care about those than merchandise.

Anyways, this is a poll and a questionnaire to let me understand what people would rather want: Do you want more condensed or standalone Merchandise Retailer Listing?

Vote in the polls or reply in the comments section below or on social media!

[NOTICE] Multi-Interview Deadline Extended to Sunday 11:30pm EST


Hey guys, just letting you that while the fourth wave has missed its release for Friday, it will still come later on this weekend. I’ve extended the deadline to 11:30pm EST on a Sunday, so you can still submit yours. See previous post for details.

That means that it should be coming on Monday at 1pm EST

[REMINDER] Submit your responses for the upcoming wave (Multi-interview)


Please note that the fourth wave might not come this Friday due to low submission rate, but it is still recommended for at least two submissions before the deadline.

The Deadline will be at: 12PM EST – Friday March 30th 2018

Anyways, submit your multi-interview responses via the following hubs:

Contact page or private messaging on Twitter, Facebook, and Tumblr. Those are the following questions that you need to answer:

1. Before we start, can you tell when and how did you discover Crash, and what’s your favourite experiences with the games?

2. What do you think in retrospect, defines a good Crash game? How do you think it should feel and look?

3. How should Activision approach the next game after N. Sane/CTR for commercial and critical success? How can the classic formula evolve from there?

4. Even though the N. Sane Trilogy has reset the franchise back to the beginning, do you think it can still re-incorporate characters, lore and gameplay ideas from the PS2-era games, or should it be left behind for brand new ideas?

5. What do you think about the franchise possibly becoming exclusive to PlayStation again? Do you think it should expand into other platforms?

6. Are you supportive of Crash being adapted into other media (TV, comic books, etc.)? If so, which direction should it take?

[NOTICE] Delayed Third Wave of Multi-interviews on the way (Deadline is Friday 1PM EST)


Hey everyone,

I would just like to let you all know that the deadline for your submissions of the multi-interview questions will be at 1PM EST on Friday this week, there was no publication done last week due to lack of interest, hopefully there will be for this week and beyond.

Yet again, the “Notables” release date and time is still yet to be defined due to the circumstance. There’s consideration for making an article about orders for N. Sane Trilogy in Asia and other countries/regions but I need your help with locating some notable retailers in some countries of Asia.

Anyways, submit your multi-interview responses via the following hubs:

Contact page or private messaging on Twitter, Facebook, and Tumblr. Those are the following questions that you need to answer:

1. Before we start, can you tell when and how did you discover Crash, and what’s your favourite experiences with the games?

2. What do you think in retrospect, defines a good Crash game? How do you think it should feel and look?

3. How should Activision approach the next game after N. Sane/CTR for commercial and critical success? How can the classic formula evolve from there?

4. Even though the N. Sane Trilogy has reset the franchise back to the beginning, do you think it can still re-incorporate characters, lore and gameplay ideas from the PS2-era games, or should it be left behind for brand new ideas?

5. What do you think about the franchise possibly becoming exclusive to PlayStation again? Do you think it should expand into other platforms?

6. Are you supportive of Crash being adapted into other media (TV, comic books, etc.)? If so, which direction should it take?