Ay, I’m back!
We’ve got some quickies to go over with, this one’s going to be short and quick (get it?), let’s go!
That’s all for now, at least until something comes up that can be added here…
Well, if it ain’t for some of those bastards that called me the “lone wolf” (sigh), then I wouldn’t have batted an eye over the recent news.
Anyhow, we’ve got more news about the performance of Crash Bandicoot N. Sane Trilogy on the new platforms, namely the Xbox One and Nintendo Switch.
That’s all for now.
If you have any other tip, let me know.
Okay, the “lone wolf” faux-australian accent Crash Bandicoot from Skylanders Academy is taking a break from writing these articles and thus is busy playing Crash Bandicoot N. Sane Trilogy on the PC for good measure. On that note, we’ve got even more news and showcases to talk about because it’s not just on, it’s “on-ner”… 😐
- EB Games Canada’s got a brand new mug with inside and outside prints of your standard Crash Bandicoot merchandise, nothing special but it is neat if you would like yourself a standard normal Crash mug from the store. You can preorder it for $12.99 CAD and it’s coming at the end of July.
- “Game Store” in Peru has apparently revealed some brand new “official” T-shirts for Crash Bandicoot that are available in their store, we’re not sure if these are making it out of that store but my gut says that it’s likely going to make it to most countries in Asia and Europe. Perhaps even in North America if we’re lucky with those Amazon store listings.
- There’s no price or other details about this sadly, but you can have a look at the gallery below for all the images for merchandise
- Thanks a lot for this tip, CrashSlayer!
- Apparently, people like Gieniowski who got the Switch version of Crash Bandicoot N. Sane Trilogy aren’t too happy about the inside-box of the game’s case, where there’s barely anything written on it. Just a white slab of paper with little notes about online manuals and support, and so do many other people agree on this, garnering at about 14K upvotes and spreading around on other gaming news sites.
- Tell us in the comments about what you think!
- The Wumpa Gem has made an early build of his own Crash-themed font that tries to mimick the original typography found in the Naughty Dog trilogy of Crash Bandicoot games
- Here is Jason Rubin’s reaction to Crash Bandicoot N. Sane Trilogy doing very well on the first week of its Nintendo Switch and Xbox One release in the UK via this tweet
- If you live in the UK, you could have a chance to win the Nintendo Switch version of Crash Bandicoot N. Sane Trilogy
- Crash Mania’s little fun fact tweet for Crash Bandicoot 2
- The Video Game Gallery is now offering high resolution images of the newest Crash Bandicoot promotional render currently being used
- Speaking of NST PC, there has been a lot of progress that even I cannot keep up with it, it’s been amazing what people have been doing so far. We’ve posted some of it earlier today, here’s an example: “COGMONKEY: Playable Crash skeleton mod for NST”
- Some more showcases from fans, because why not
That’s all for now.
If anything is missing from this post, please let me know.
I am Crash Bandicoot, reporting you with the latest in a jiffy with the Quickies, here’s what happened with some other miscallenous things over the weekend.
- COGMONKEY has progressed with his modding attempt of replacing the level’s music on NST PC, now with N. Sanity Beach and Slippery Climb/Stormy Ascent by adding pre-console music per request.
- Coco and Tawna model ripping has just begun by somebody else other than RandomTBush and Apoc Hedgie by Nitro
- Although Tawna does look suggestive, don’t you think? 😉
- P.S. The tweet mentions that the model was modified to “resemble her original design in some ‘areas’, maybe”
- Codenamegamma has several finds while messing with the freecam mod for NST PC. You can also watch the livestream for more details.
- Leg4Me has made a great recreation of Neo Cortex’s render from Crash Bandicoot: The Huge Adventure/XS using the newly released model in SFM by RandomTBush and Apoc Hedgie alongside the Garry’s Mod pack
- Myron shows some more pages and direct pictures of some renders used in the Prima Guide book for N. Sane Trilogy
- Read some of Edgar Duncan’s (AKA British Bandicoot) thoughts on the new DLC level “Future Tense”
- As of this writing, Crash Bandicoot N. Sane Trilogy is #7 on the global top-sellers list on Steam (It was in the top 5 best sellers, overwhelmingly positive). Thanks a lot for the tip, calculon559.
- Speaking of top charts, here’s how Crash Bandicoot N. Sane Trilogy did so far for Switch and Xbox One: #1 & #2 on Amazon UK, #2 on Amazon France, #7 on Amazon USA and climbing the European eShop charts as of June 29 (24 to 17). Thanks a ton for the tips, Ezereal and Kamikaze Phil!
- It was already obvious for those who didn’t know: The archives of Crash Bandicoot N. Sane Trilogy on PC are also in .PAK file extension format. Thanks for everyone pointing that out including Pixelbuster.
- On the Microsoft Store for Xbox, Crash Bandicoot N. Sane Trilogy is #1 on the top sellers list (Xbox One)
- Some fanart including some from #SGD2018*:
That’s all for now.
*Note: That #SGD2018 run by CameronVengenz for Crash Bandicoot N. Sane Trilogy (Crash Bandicoot 1 Any% on the PS4) will be posted later if an archived video is published.
Crash Bandicoot N. Sane Trilogy is now available to be pre-loaded on the Microsoft Store for the Xbox One, sized at 18.91GB. Online connectivity is required only once in order to play to ensure patches and license is verified since a Day 1 patch is coming.
Thanks, SirBraccio over at Reddit for the tip!
Notice: This post contains personal editorial opinions by the author and his feelings towards the series, people and more. He is well aware of how many people will be questioning the motive behind this post’s creation due to the internet’s direct nature about discussions and stances towards a franchise like Crash Bandicoot.
2017 was the year of the bandicoot’s return and many 3D Platformers returning. The case with the bandicoot, however, is that talking about the remakes has become a case of frustration rather than excitement, because of the accuracy, nitpicks, controls, faithfulness, worrisome decisions when developing the game.