Important update: Effective termination of Marc Lovallo from the YouTube Channel


This is an important update from Crashy News, to note that after some talk, research and quick examination of the situation that Marc Lovallo has been accused off, that it has been decided that after working on the channel from the first ever video as a narrator that as of this writing, he is terminated from working with the channel crew immediately.

These allegations were not taken lightly, and we do not excuse or tolerate the behaviour that Marc has done from his past, based on what was researched and seen. Apologies for any inconvenience caused by having him be a part of our channel unknowingly of said past without prior checking. It has personally devastated, and made me furious seeing a part that I’ve been so proud of to be involved at, become tainted with this.

A disclaimed will be added to note that he is no longer affiliated with us. A new voice narrator will be replacing him soon and you will see them appear in whatever comes next to the channel.

Happy Birthday, Crash Bandicoot! (24 Years Anniversary – North America)


It’s only been several months since the last Crash Team Racing Nitro-Fueled was released and only just recently did Beenox confirm the end of said updates, and with the advent of Crash Bandicoot 4: It’s About Time, it is only fitting that Crash would not only finally a brand-new adventure for the first time in 12 years, but bring in new elements as well to spice things up along the way. It was only like yesterday when we were talking about the leaks from last year.

Not to mention, next-generation consoles are on the way (PS5, Xbox Series X/S) with both being backwards compatible with current-generation consoles like the PS4 and Xbox One, meaning that this new game might be the last major foray for those systems and move on to the upcoming next-gen systems, with Spyro the Dragon following up next year. According to the Eastern Standard Timezone, today’s indeed the 24th anniversary of Crash Bandicoot of the first ever debut original game, Crash Bandicoot for the PS1, which was released on September 9, 1996. Spyro The Dragon’s 21st anniversary is this week as well (September 10, 1998)!

The original Crash Bandicoot on the PS1 received an average of 80.40% on GameRankings, and was an instant success back in the 90s.

We might post the top fandom creations in a few condensed posts. Stay tuned for any news that might arise, we might miss it, so tip us ASAP.

[POLL] Do you like the current dark mode theme for Crashy News?


So, in the year 2020, a lot of websites and apps have opted to forgo overly-bright backgrounds and themes in exchange for darker and more eye-pleasing looks, and I think it would be great if anyone reading this can tell me whether you like it or not in the poll below!

Crashy News: Art Sharing Policy for Crash Bandicoot Fan Creations


If you wanted to know how we usually look at sharing fan creations by other people, mainly on our Twitter account, here’s what you need to know on the criteria, it isn’t very strict:

  • Art has to be something in the vein that can be viewed by the age rating between 13-17, there cannot be anything over 17, which means no “NSFW (Not Safe for Work)” content
    • Suggestive content that fits in line with how the franchise tackled it might be shared, and the artist cannot ever post NSFW content of underage characters that are usually depicted as such (not even aged up).
    • There has been suggestive themes in the franchise (sexual innuendos, sexy/older characters that might have muscles and some cleavage, jokes that flew past our minds, cross-dressing), and this is what is usually allowed to be shared, although in moderation given the fine line between that and more suggestive art and also since some content could potentially be problematic to share. This differs from piece to piece.
  • Art has to focus on the vanilla or official aspects of the franchise, there will be a few times when ships or original characters will be shared
  • There has been instances where art shared contained blood and foam, but this has changed due to the uncomfortable nature of it. There will be no non-cartoony violence or gore shared.
    • However, there might be a few rare instances where it might be shared, but only very rarely does this ever happen. (Usually on accident)
  • Art that contains swear words are allowed to be shared, but slurs or inflammatory terms cannot be shared. The new Crash game will tackle mild swear words like “Ass” and “Bastard”.
  • Art that contains references to alcohol and smoking is allowed but is not usually shared given the family-friendly nature of the franchise, the new Crash game will tackle alcohol references.
  • This is more personal, but art has to convey something interesting in its message or style, if you feel that your art deserves a showcase, then let us know.

Thank you for reading. This post might get updated over time since it is not an absolute reflection of how we do art sharing.

We’re looking for a new Video Editor for the YouTube Channel


Hey everyone,

Since February of this year, Crashy News, the blog website dedicated to deliver news and updates around the Crash Bandicoot video game franchise and its community, has spun off into its own YouTube channel, and we’ve built a team that consults and contributes with each other in order to write, voice and edit lengthy informative videos for the channel while maintaining a regular pace.

We’ve enjoyed great success in little amount of time, but we’ve felt there’s room for improvement. When a new update comes, it generally takes us a week to treat it in video form with our structure involving multiple people, whereas individual creators can turn up videos on that same topic in less of a day, and the main cause of our as-considered “slow” process of video making is the tiring step of editing which has solely carried by one of our key members.

Today, as we’re restructuring our video making process in the hopes to turn up videos faster, we would like to lend the job of video editor to someone who would be willing to help out.

Here’s the following rules and guidelines if you want to be our new video editor in the Crashy News YouTube team:

  • You must work on Vegas Pro, as we’ll provide the editing template file (in the .veg format) that you’ll use to start editing as well as the various resources that comes with it (introduction, endcard, inlaid logo, transitions, overlays, music, etc.)
  • You’ll have to respect the channel’s video “dress up” and work around the overlays and inlaid logo given.
  • You’re able to finish editing on a 10-minute video in less than two days once you’re given the script and the voice clips.

Please note that this is a volunteer position, it is not paid.

To get started, please head over to our contact page or give a heads-up to Motwera or WumpaGem over at Twitter.

Correction Update for sketches of the unmaterialized “Crash Bandicoot” game


Since a lot of people have been stumbling upon this article, it seems to me that I made the grave mistake of trying to correct it a few times and ended up making the situation worse by misinforming everybody in the process, and I’m really sorry about that.

As of today, I’ve checked the original source page and I can assert that the game sketches pitch was not for Underground Development (Z-Axis) development studio, but rather it is safe to assume that it would be for Toys for Bob (since Anthony Hon worked for the company from 2006-2014). Also, this was really a pretty small bit of history of the series that never came to fruition. Please and I cannot stress this enough, let me know if there’s any error in the post that needs to be corrected.