How’s the Crash Bandicoot N. Sane Trilogy doing for you guys?
It’s off to an incredible start, even bigger and better than we thought. This is a game that, first of all, I have a huge personal attachment to. I grew up playing it. Some of my fondest gaming memories are around Crash and my dad and I in my basement. There’s been a lot of energy on social media and like, “When are they gonna do this?” And it’s one of those where you never know. Is that like a vocal minority? Is that a tiny audience who’s just Crash crazy or is there a real audience here? And it’s very hard to find that out. I’m so glad we finally figured out a way to get it on the slate, to get a great team.
To call it a remaster is really an understatement – it’s really a recreation, because the technology has come so far. It feels and looks and sounds like Crash, but we really had to recreate most of those elements from the ground up. So, I’m just thrilled that there are so many people who feel like we do and who appreciate the effort. It’s another one where – overwhelming amount of value: all three games, beautifully remastered, great price – it’s exciting.
This interview contains a whole lot of talk about Activision’s performance, upcoming games such as Call of Duty WWII, Destiny 2 and more, read more of it!