[PLAYLIST] Crash TTR Modding Shenanigans: Bonus2_Arena (Beta Hardly Ever Land) & “onfoot_hub” Played properly by Shadowluigi


Basically a rough early prototype version of what would eventually become the final version.

Made possible with the CTTR Editor by NeoKesha.

*Following footage was recorded in PCSX2*

Crash Tag Team Racing was developed by Radical Entertainment

*RESEARCH INFO*
Exported At 7:48:45 PM Wednesday, January 26, 2005


a.k.a the unused never before seen hub area from the end of the prototype trailer.

Made possible with the CTTR Editor by NeoKesha.

*Following footage was recorded in PCSX2*

Crash Tag Team Racing was developed by Radical Entertainment

*RESEARCH INFO*
Exported At 1:26:47 PM Wednesday, September 29, 2004

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Yifan Lu: Running Crash Bandicoot (Prototype) on PlayStation Classic


PlayStation Classic hacked live on stream: https://www.twitch.tv/videos/345214653

Steve Blockhead: Crash Bandicoot, But He Says “Woah!” Every Time He Collects A Wumpa Fruit


Woah, OOP!

airumu: “Crash Bandicoot: The Wrath of Cortex” – Walking on Airship (Cut Glider Level)


There is not a new things, but in this level there is an unused object called “cannon”.

airumu: Solar Bowler Mod for Crash Bandicoot: The Wrath of Cortex (PS2)


The barricading lab assistants works, but there is a little glitch.
I couldn’t come up with any more ideas about this

[DOWNLOAD LINK]

“Racing with the police” Mod for Crash Bandicoot N. Sane Trilogy PC by AlfyGameTENS


I simply replaced the hot rod and UFO models with the police car one… just to experiment insane races =D