Crash Bandicoot Wrath of Cortex concept artwork, mostly by ex-TT Artist Craig Whittle. Also shows the original game title and villain before they were changed.
Pre-rendered early test footage compared side-by-side with the final console version. Interesting to see what changed and what stayed the same.
Game History – Crash Bandicoot: The Wrath of Cortex – actual very early prototype footage, rendered and animated using Maya to simulate what the game could look like on the PS2. Obviously this isn’t showing actual gameplay, just placeholder animation etc.
This Speedrun is going to be performed by Roach788
Those tracks, posted by Josh Mancell, are the following: An outtake from Crash Bandicoot 3: Warped for the Motorcycle Skull Track and Generator Room from the Original Crash Bandicoot, which is a preconsole mix. They may sound noticeably different from their final versions on the PlayStation. Have a listen:
In this episode we check out the glitches in Crash Bandicoot N.Sane Trilogy, which more of often then not are hilarious!