Evolution of Crash Bandicoot’s Victory Dance (ProsafiaGaming Video)


The orange bandicoot is famous for his dancing across the years but one must ask, how does he mix up his moves over the ages? Well, below you can see for yourself!

Source: ProsafiaGaming

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Crash Bandicoot & Neo Cortex Move-Set Path’s Showcase


Crash and Cortex come into Skylanders Imaginators with many iconic moves from past games, but one thing to note about Skylanders is that each figure is tied to one set path. That is right, Crash & Cortex have two unique paths you can put them down and it grants them unique moves & abilities.

GOWBuuzer has been recording footage of his time with Skylanders Imaginators and made videos showcasing both paths for Crash & Cortex. They will be shown below. Little touches like Cortex using N. Trophy’s Time-Rod and Crash using his Yo-Yo while spinning are great nods to the series past titles.

Vicarious Visions Comments on Crash Bandicoot Trilogy Remastered


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David A. Rodriguez of Vicarious Visions

Hey, everyone! This is a catch-all reply for some questions that have been repeated above. I don’t want to clog the thread with a bunch of the same replies so I will put them down here and trust that you guys can work out which one answers your question. 🙂

  1. I’m sorry but I have no information on the remasters being available for the Vita.
  2. I don’t have any information regarding plans to remaster or re-release any other Crash titles outside of the 3 we’ve announced.
  3. There are questions asking what the full extent of what this remaster means to Crash and I totally understand the curiosity, but for that one I’ll ask that you please be patient and wait for the official reveal! Everyone has worked really hard on the project and I’d hate to steal any of their reveal thunder.

I think I got them all. And I realize that when I say “got them all” I am telling you I pretty much know nothing, but I hope that helps. 🙂

Thank you all for participating!

Vicarious Visions, makers of the upcoming Crash Bandicoot Remastered Trilogy & the ones in charge of the Crash Content (Crash & Cortex figurines, Thumpin’ Wumpa Islands Level) in Skylanders Imaginators, released the above comment on the PlayStation Blog in response to questions regarding Crash Bandicoot Remastered Trilogy.

The previous statements ahead of Gamescom 2016 sparked a bit of confusion on whether Crash Remastered is a total remake, a remastered remake, a enhanced remaster, or just simply an enhanced port. David clarified later on that “it is a remaster, not a remake” in a reply to a slew of comments on the post for PlayStation Blog, dismissing previous comment mentioning “remakes” with that its a “HD Remaster” (ala other sources mentioned it as well, as seen from our Sony’s involvement post)

They are more or less saying ‘wait until an official announcement‘, so we will likely have to wait until PlayStation Experience and/or future events for further information on the Crash Bandicoot Remastered Trilogy.

Source: PlayStation Blog via NeoGAF

This post was written by RK128, co-written with Motwera

Crash Bandicoot – N-Tranced (GBA)


We continue our romp across Crash’s Vicarious adventures and our next adventure is N-Traced for the Game Boy Advance. It was released in 2003 and many people enjoyed the game when it released. Following Crash Nitro Kart & Crash The Huge Adventure, it seemed that Vicarious Visions had an solid grasp on how to make Crash games.

But does Vicarious Vision’s second Crash platformer improve over Huge Adventure? And does the game make the right steps forward for Crash’s portable adventures?

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Crash Bandicoot – The Huge Adventure


Crash Bandicoot’s Retrospective continues after a very long wait! And what better way to bring back discussion on Crash’s history than talking about Vicarious Visions, the team making both Crash’s Skylanders appearance & bringing the original three PS1 Classics to the PS4 through remakes/remasters next year, first take on the IP.

Say hello to the Game Boy Advance adventure, Crash Bandicoot: The Huge Adventure or otherwise known in European markets, Crash Bandicoot: XL. Does this portable adventure match to the Bandicoot’s console romps? Continue reading

Crash Bandicoot – Twinsanity


Crash is back and what better way to celebrate then returning to N. Sanity Island on another adventure with our orange friend. Crash Twinsanity is a very interesting game, as it is both one of the biggest steps forward for the franchise but at the same time, one of the most creative platformers out there.

Everything it does has roots in something else, but the game has this thick crazy layer on top of it all; making it feel so fresh at the same time. Lets take a trip inside this amazing madness produced by Travelers Tales Oxford and see how it holds up.

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