Game Maker’s Toolkit: How Accessible Were This Year’s Games? (Crash Bandicoot 4: It’s About Time)


It’s time for my annual investigation into the accessibility of the year’s biggest games. From Cyberpunk to Demon’s Souls, and from Miles Morales to Valhalla, let’s look at how these games do in terms of controller remapping, subtitles, colourblind settings, and more.

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Disclosure

Assassin’s Creed Valhalla, Call of Duty: Cold War, Crash Bandicoot 4, Demon’s Souls, Final Fantasy 7 Remake, Immortals Fenyx Rising, The Last of Us Part II, Sackboy: A Big Adventure, Spider-Man Miles Morales, Tony Hawk’s Pro Skater 1+2, and Watch_Dogs Legion game codes provided by the relevant publishers. Xbox Series X console provided by Microsoft. I was a game design consultant on Sackboy: A Big Adventure. I’m friends with a voice actor on Paradise Killer.

Thanks for the tip and congrats on having the game shouted out, quinn l!

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