Advertisements
So this is another fan made Crash Bandicoot game that I made, but THIS TIME, this time I tried to spice the things a bit up.
I tried enabling Raytracing in my games once and it looked absolutely stunning. So I got an idea of implementing a Raytracing in my Crash project.
The biggest thread was the impact on the performance, but after a few optimizations I managed to run it at 60fps.Hope you like the new style of the video if not SCREAM AT ME down in the comments.
Advertisements