To celeberate the release period of Crash Bandicoot N. Sane Trilogy on the Xbox One, Nintendo Switch and PC (Steam), i’ve decided to mess around making some new banners and a subsequent monochromatic logo update for the site. The blue banner is the silhouettes of Thumpin Wumpa Island (Basically also to refer to N. Sanity Beach, a staple Crash Bandicoot level) and the second one might not be accurate but it is a more of a locational reference for the series, Tasmania as seen in the map banner.
Those banners are an early test ground for a transitional ident change for the website, so if you would like to have your input, respond in the comments or provide your creation/reference for what you would like to see next.

I like the concept, but orange text on orange background may not be the best idea, even if they are slightly different shades (mostly the Tasmania banner). I’m worried by the meaning of “identity change”. I hope it doesn’t mean covering gossip, as this is pretty much the only Crash place I can go to get the facts as they are without bias. But time will tell. Thanks for everything so far, and I am interested to see what is next for the website.
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The ident part is talking about the visual look of the website and banners, not the content. That will remain the same way as how I am doing it currently.
As for the new banners, its mostly experimential, so I might fix a few things over time and besides, I am still in the process of brainstorming the best new banners with this visual style.
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Oh cool, sorry for the misunderstanding.The silhouette style is a neat idea. You thinkin’ that to be the theme across all the banners?
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Yes, that’s basically the idea. It’s simply to make some elements stand from the rest of the banner in a cleaner way, without taking out what people usually associate with for the series or the website.
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And by gossip I meant “complainers you see all around the internet”. Sorry, typed before I thought.
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I suppose you got this banner deal covered, but If you need more banner materials, I got some of the 3D models for Levels of original Crash 2 & 3.
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