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Changelog/Readme:
1.) View game content
- View NSD/NSF file chunk/entry/item hierarchy
- View 3D models (WGEO/TGEO models)
- View level layout
- View level zone information
- GOOL disassembler
2.) Convert/export game content
- WGEO model -> COLLADA model/TGA texture map
3.) Execute game content
- Crash Bandicoot port runs in background
- Spawn and control player object
- Spawn other GOOL objects
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